Exploring the Quantum Speed Limit with Computer Games – The Crag | Creation of Reality Group

Humans routinely solve problems of immense computational complexity by intuitively forming simple, low-dimensional heuristic strategies. Citizen science exploits this ability by presenting scientific research problems to non-experts. Gamification is an effective tool for attracting citizen scientists to provide solutions to research problems. While citizen science games Foldit, EteRNA and EyeWire have been used successfully to …

Source: Exploring the Quantum Speed Limit with Computer Games – The Crag | Creation of Reality Group

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